Frank Meinl Video Game Credits - MobyGames
www.mobygames.com
Frank Meinl has been credited on games developed by the following companies: Crytek GmbH, Crytek UK Limited and Deep Silver Dambuster Studios Ltd.. This does...
Software Visionaray - Lehrstuhl für Informatik Prof. Dr. Ulrich ...
vis.uni-koeln.de
— Enlarged view: Crytek Sponza model by Frank Meinl (https://casual-effects.com/data/). Enlarged view: Disney's Moana Island Scene, ... › forschung
Software Visionaray - Universität zu KölnUniversität zu Köln
vis.uni-koeln.de
— Großansicht: Crytek Sponza model by Frank Meinl (https://casual-effects.com/data/). Großansicht: Disney's Moana Island Scene, ...
EdgeAA | JoeForte.net
www.joeforte.net
Sponza model by Frank Meinl of Crytek. Projects. Rising Storm for Red Orchestra 2; EdgeAA; INSURGENCY: Modern Infantry Combat; BrickOut |ReDuX| ...
GPU Pro 4: Advanced Rendering Techniquesbooks.google.com › books
books.google.de
The Atrium Sponza II Palace in Dubrovnik model was remodeled by Frank Meinl at Crytek. The original Sponza model was created by Marko Dabrovic in early
Wikipedia: List of common 3D test modelsWikipedia
Crytek Sponza, 2010, Frank Meinl at Crytek, The colonnaded atrium of the Sponza Palace in Dubrovnik, 262,267 triangles
Now available: Sponza scene remaster for Unity devsUnity Blog
blog.unity.com
— The original Sponza environment was modeled by Frank Meinl at Crytek in the early 2000s. It's based on a real landmark in Dubrovnik, ...
Sponza atrium 3D model - United3dArtists
www.united3dartists.com
... to make rendering, two version exists, the original file created by Marko Dabrovic and the improved version made by Frank Meinl (Crytek):
Alle Infos zum Namen "Frank Meinl"
CPU Path-tracer - Portfolio
brameisenhardt.com
Images are rendered with the san-miguel model made by Guillermo M. Leal Llaguno and the crytek's sponza by Frank Meinl. Made in2015; Language C/C++. › pathtr...
Dual-Split Trees - Daqi's Blog
dqlin.xyz
Crytek Sponza is from Frank Meinl at Crytek and Marko Dabrovic, Vegetation and Hairball are from Samuli Laine, San Miguel is from Guillermo Leal Laguno and ... › pubs
Atrium Demo - lite-C Forums
opserver.de
It features the Sponza Atrium scene by Frank Meinl (Crytek), which was reworked and enhanced in Cinema4D and exported to Gamestudio A8 ...
Progressive Light Transport Simulation on the GPUUniverzita Karlova
cgg.mff.cuni.cz
von T Davidovič · Zitiert von: 58 — ... Marko Dabrovic and Frank Meinl from CryTEK for CrytekSponza, and the Cornell University Program of Computer Graphics for GrandCentral.
Sponza VRChat World by K E I on ...VRC List
vrclist.com
... graphics research․ Originally created by Crytek‚ it has been remastered and updated for modern physically-based rendering (PBR) pipeline by Frank Meinl.
Sponza
dcourtois.github.io
The model is the famous Sponza model remodelled by Frank Meinl at Crytek, which I downloaded from the McGuire Graphics Data repository.
The Crytek Version of Sponza (no lights)Flickr
www.flickr.com
The Atrium Sponza Palace in Dubrovnik, re-modeled by Frank Meinl at Crytek with inspiration from Marko Dabrovic's original. 300K triangles.
#Unity[超话]##Unity##时代的眼泪# 在 来自 ...Weibo.cn
weibo.com
— Unity[超话]##Unity##时代的眼泪# 在00 年初,Crytek 的Frank Meinl 根据克罗地亚杜布罗夫尼克的一处地标创建了Sponza 场景,直到现在,该3D 环境仍旧 ...
Classic Sponza - asset.partyasset.party
asset.party
— [Source] https://github.com/edisonlee55/sbox-classic-sponza [License] Crytek Sponza (CC BY 3.0) © Frank Meinl, Crytek Link: ...
Meshes - KlayGE游戏引擎
www.klayge.org
The Atrium Sponza Palace in Dubrovnik, re-modeled by Frank Meinl at Crytek with inspiration from Marko Dabrovic's original. MAX and OBJ format · KlayGE ...
Sequential Monte Carlo Instant Radiosity
visual.cs.ucl.ac.uk
Thanks to Marko Dabrovic for Sibenik, Frank Meinl for Crytek Sponza, the U.C. Berkeley WALKTHRU project for Soda Hall and the Stanford Computer Graphics ...
Open-source Radeon ProRenderAMD GPUOpen
gpuopen.com
— “Crytek Sponza” scene, courtesy of Frank Meinl, Crytek. Radeon ProRender can use one of the following samplers for random points/directions ...
Sponza PalaceNexus Mods
www.nexusmods.com
— This map is the "Crytek Sponza" testing scene used to demonstrate lighting techniques, All credit goes to Frank Meinl
Sponza | Friday 666 Edition (Map) for Half-Life 2GameMaps.com
www.gamemaps.com
— A night version of wip Sponza Atrium scene port created by Frank Meinl of Crytek with textures mods from Alexandre Pestana.
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