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"There's a lot of money in VR, but you need to look at different...
www.gamesindustry.biz
Surviving the market's growing pains means keeping open mind, VR devs say -
platform exclusives, second jobs and b2b contracts can help balance the books
Indie devs: AAA developers are making silly mistakes in VR that Indie...
www.dailystar.co.uk
INDIE VIDEO GAME developers fear AAA companies first VR titles will be sloppy and full of errors as they
Gamasutra: Joe Radak's Blog - Why I lost $42,500 making a VR game
www.gamedeveloper.com
In the changing landscape of VR, indie devs burden a lot of risk while providing for innovation than many AAA companies. This is a burden that will le
Virtual Reality: Roomscale-Entwickler warnt kleine Teams vorm...
www.4players.de
Wie Vice Motherboard berichtet, sorgte DayZ-Schöpfer Dean Hall kürzlich mit einem Reddit-Post über Probleme auf dem VR-Markt für Aufsehen: Nur Titel, die von...
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