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Twitter-Nachrichten: Animationsinstitut on Twitter: "Creating #DigitalHumans - Technical ...
Creating #DigitalHumans - Technical Directing Student Ramon Schauer entwickelte ein Tool, um menschliche Haut noch glaubwürdiger aussehen zu lassen. › AI_Animation › status
How to Build a Look For the Game : 네이버 블로그
blog.naver.com
Ramon Schauer showed how photogrammetry and clever materials helped him to build an amazing scene from a non-existing game.
Ramon Schauer Work | AdForum Talent: The creative industry network.
www.adforum.com
See all work from Ramon Schauer. Optionlist-CTB.CTBx191 at Kolle Rebbe Werbeagentur GmbH in Hamburg, Germany. The AdForum talent profile is part of the soc...
Ludwigsburg, Animationsinstitut: Ramon Schauer | Technical ...
indac.org
› blog › ludwigsburg-animationsinstitut-r...
Ramon Schauer | AdForum Talent: The creative industry network.
br.adforum.com
Ramon Schauer is Optionlist-CTB.CTBx191 at Kolle Rebbe Werbeagentur GmbH in Hamburg, Alemanha. The AdForum talent profile is part of the social network ded...
1 Week Project: done! - Ramon Schauer | Environment Artist
shyralon.weebly.com
Alright, the week is over, here is the final result of my 1 week medieval grassland cam environment: 0 Comments. Leave a Reply. Archives.
Animationsinstitut, Ludwigsburg: Faces | Ramon Schauer | Technical...
indac.org
Es gibt eine deutsche Animationsszene
Lost Temple Environment - Work in Progress - Ramon Schauer |...
shyralon.weebly.com
Here's a little work in progress of my current project, a temple environment in udk. Already learned a lot of things especially about baking and ...
Grassland Environment - WIP - Ramon Schauer | Environment Artist
shyralon.weebly.com
Did the final composition today as well as some vertexpainting (mainly dirt). Depending on my motivation I will maybe do some more assets, but ...
Ramon Schauer | Environment Artist - Blog
shyralon.weebly.com
Todays sculpt was completly done without reference since I have no proper internet at the moment :( Not happy especially with the mouth, but ...
Adventure-Wettbewerb: Ein-Raum-Adventure erstellen
www.maniac-mansion-mania.de
Autor: Ramon Schauer (The Art of Shyralon) Toolkit: Visionaire Sprache: Deutsch Download: http://docs.google.com/file/d/0B-y162Vo ... d3bkxzSkk/ Durch einen ...
3 actualités 3D : Blender, Houdini & Maxon - Blog de l'école 3D...
www.e-tribart.fr
Ramon Schauer est un artiste 3D freelance qui a développé un nouvel outil permettant de gagner un temps fou sur la création de visages humains réalistes. › blog ›
Claus Morgenstern : NEOSHIN · Blog · BFF
bff.de
For the narrative music video series NEOSHIN, a wide variety of techniques were used. For decades, film and TV productions have used green ...
Adventure-Wettbewerb: Ein-Raum-Adventure erstellen - Adventure-Treff
www.adventure-treff.de
Autor: Ramon Schauer (The Art of Shyralon) Toolkit: Visionaire Sprache: Deutsch Download: http://docs.google.com/file/d/0B-y162Vo .
Unreal Engine Developers Earn Top Honors in the ‘Rookie of the...
www.unrealengine.com
JONATHON IVALL - University of Hertfordshire Game Development RAMON SCHAUER - Darmstadt University of Applied Sciences Game ...
Stuttgart: Animation Production Days ONLINE INDACindac.org › blog › stuttgart-animation-production-days-online konfe...
indac.org
· Ein Team aus Studierenden der Filmakademie Baden-Württemberg, Jiayan Chen, Sebastian Selg, Ramon Schauer präsentiert ihr Cyberpunk-Projekt ...
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