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Accurately Solving Physical Systems with Graph …
animation.rwth-aachen.de
Accurately Solving Physical Systems with Graph Learning. Han Shao, Tassilo Kugelstadt, Wojciech Palubicki, Jan Bender, Sören Pirk, Dominik L. Michels. arXiv. Iterative solvers are widely used to accurately simulate physical systems. These solvers require initial guesses to generate a sequence of improving approximate solutions.
dblp: BibTeX records: Sören Pirk
dblp.uni-trier.de
List of computer science publications by BibTeX records: Sören Pirk
Sören Pirk - DBLP
dblp.org
Vincent Casser, Sören Pirk, Reza Mahjourian, Anelia Angelova: Depth Prediction without the Sensors: Leveraging Structure for Unsupervised Learning from Monocular Videos. AAAI 2019:
Tassilo Kugelstadt, M.Sc. - Computer Animation
animation.rwth-aachen.de
Han Shao, Tassilo Kugelstadt, Wojciech Palubicki, Jan Bender, Sören Pirk, Dominik L. Michels arXiv Iterative solvers are widely used to accurately simulate physical systems. These solvers require initial guesses to generate a sequence of improving approximate solutions.
Accurately Solving Physical Systems with Graph Learning ...www.vci.rwth-aachen.de › publicat...
www.vci.rwth-aachen.de
Han Shao, Tassilo Kugelstadt, Wojciech Palubicki, Jan Bender, Sören Pirk, Dominik L. Michels. arXiv. pubimg. Iterative solvers are widely used to accurately ...
dblp: ACM Transactions on Graphics, Volume 36
dblp.uni-trier.de
Bibliographic content of ACM Transactions on Graphics, Volume 36
Abgeschlossene Promotionen | Promotion | Forschung ...
www.informatik.uni-konstanz.de
Sören Pirk: Efficient Processing of Plant Life in Computer Graphics: Prof. Dr. Oliver Deussen: Daniel Heck: Spatial and Spectral Methods for Irregular Sampling in Computer Graphics: Prof. Dr. Oliver Deussen: Christian Thomas Rohrdantz: Visual Analytics of Change in Natural Language: Prof. Dr. Daniel Keim: Florian Geyer
Capturing and Animating the Morphogenesis of Polygonal ...
graphics.uni-konstanz.de
Sören Pirk 1 Till Niese 1 Oliver Deussen 1 Boris Neubert University of Konstanz, Germany 2 École Polytechnique Fédérale de Lausanne, Switzerland Abstract. Given a static tree model we present a method to compute deveopmental stages that approximate the tree's natural growth. ...
dblp: Suren Deepak Rajasekaran
dblp.org
List of computer science publications by Suren Deepak Rajasekaran
dblp: Matthias Albrecht
dblp.uni-trier.de
List of computer science publications by Matthias Albrecht
Feedback-guided Stroke Placement for a Painting Machine
graphics.uni-konstanz.de
Feedback-guided Stroke Placement for a Painting Machine Oliver Deussen Thomas Lindemeier Sören Pirk Mark Tautzenberger. University of Konstanz, Germany Abstract. In this paper we present and evaluate painterly rendering techniques that work within a vis
dblp: Wojciech Palubicki
dblp.uni-trier.de
List of computer science publications by Wojciech Palubicki
Woodification: User-Controlled Cambial Growth …
graphics.uni-konstanz.de
Sören Pirk 3 Oliver Deussen 1 John C. Hart 4 Bedrich Benes University of Konstanz, Germany 2 Purdue University, USA 3 ESRI R&D Center Zurich, Switzerland 4 University of Illinois, USA Abstract. We present a botanical simulation of secondary (cambial ...
dblp: Anelia Angelova
dblp.org
Vincent Casser, Sören Pirk, Reza Mahjourian, Anelia Angelova: Depth Prediction Without the Sensors: Leveraging Structure for Unsupervised Learning from Monocular Videos. CoRR abs ( )
dblp: Honglak Lee
dblp.dagstuhl.de
Xinchen Yan, Mohi Khansari, Jasmine Hsu, Yuanzheng Gong, Yunfei Bai, Sören Pirk, Honglak Lee: Data-Efficient Learning for Sim-to-Real Robotic Grasping using Deep Point Cloud Prediction Networks. CoRR abs (2019)
Texture-Lobes for Tree-Modelling
graphics.uni-konstanz.de
Yotam Livny 1 Sören Pirk 2 Zhanglin Cheng 1 Feilong Yan 1 Oliver Deussen 2 Daniel Cohen-Or 3 Baoquan Chen Shenzhen Institute of Advanced
KOPS.Image stylization with a painting machine using semantic hints
kops.uni-konstanz.de
Lindemeier, Thomas Deussen, Oliver Deussen, Oliver Pirk, Sören T09:18:07Z Lindemeier, Thomas In this paper we present and evaluate painterly rendering techniques that work within a visual feedback loop of eDavid, our painting robot. The machine aims at simulating the human painting process. Two such methods and their semantics-driven combination are compared for different objects.
Boris Neubert - dblpdblp.dagstuhl.de › Persons
dblp.dagstuhl.de
Boris Neubert, Sören Pirk, Oliver Deussen, Carsten Dachsbacher: Improved Model- and View-Dependent Pruning of Large Botanical Scenes.
KOPS.Texture-lobes for tree modeling
kops.uni-konstanz.de
T15:20:47Z Texture-lobes for tree modeling Cheng, Zhanglin Livny, Yotam Chen, Baoquan Pirk, Sören Livny, Yotam We present a lobe-based tree representation for modeling trees. The new representation is based on the observation that the tree’s foliage details can be abstracted into canonical geometry structures, termed lobe-textures
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