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Frocos th International symposium on frontiers of combining...
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Conrad Drescher, Stephan Schiffel, Michael Thielscher (Slides); Termination Modulo Combinations of Equational Theories Francisco Duran, Salvador Lucas, ...
Julian Togelius (Author) / Libristo.pl
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Tristan Cazenave, Mark H. M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius | Springer International Publishing AG,
Conrad Department of Computer Science, University of Oxfordwww.cs.ox.ac.uk › people › date
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Conrad Drescher‚ Stephan Schiffel and Michael Thielscher. In Proceedings of the Seventh International Symposion on Frontiers of Combining Systems (FroCoS ...
Automated verification of state sequence invariants in general game ...philpapers.org › rec › HAUAVO
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Sebastian Haufe, Stephan Schiffel & Michael Thielscher · Artificial Intelligence 187:1-30 (2012). Like. Recommend. Bookmark ...
Stefan Edelkamp: Publications
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Tristan Cazenave, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Mark Winnands, and Julian Togelius (Eds.) Computer Games. Communications in ...
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Treffer von 37 · Tristan Cazenave, Mark Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher... Verlag: Springer (2017).
Fourth Workshop on Computer Games, Cgw 2015, and Goodreadswww.goodreads.com › computer-games
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— Stephan Schiffel (Editor),. Michael Thielscher (Editor),. Julian Togelius (Editor) · Rating details · 0 ratings · 0 reviews.
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Tristan Cazenave, Mark H.M Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher and 1 more Published in This book constitutes the refereed ...
Agents and Artificial Intelligence: International Conference, ICAART...
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A Multiagent Semantics for the Game Description Language Stephan Schiffel and Michael Thielscher Technical University of Dresden Dresden, Germany ...
Fluxplayer: A successful General Game Player (Stephan Schiffel ...pdfslide.tips › Documents
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Fluxplayer: A successful General Game Player (Stephan Schiffel , Michael Thielscher). ( .gr ) PowerPoint PPT Presentation.
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Fluxplayer: A successful General Game Player (Stephan Schiffel , Michael Thielscher) Προηγμένη Τεχνητή Νοημοσύνη Νομικός Βαγγέλης (.gr) ...
Automated Theorem Proving for General Game Playing - IJCAIwww.ijcai.org › Abstract
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... with an off-the-shelf Answer Set Programming system in combination with a successful general game player. Stephan Schiffel, Michael Thielscher.
A Declarative Agent Programming Language Based On Action ...www.cs.ox.ac.uk › Research › Publications
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A Declarative Agent Programming Language Based On Action Theories. Conrad Drescher‚ Stephan Schiffel and Michael Thielscher ...
Planning and Verification in the Agent Language RWTH Publications
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Hongkai Liu, Bernhard Nebel, Gabriele Röger, Stephan Schiffel, Michael Thielscher, and Ben- jamin Zarrieß. Financial support was gratefully received from the ...
Artificial Intelligence | Vols 187–188, Pages (August 2012) |...
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Sebastian Haufe, Stephan Schiffel, Michael Thielscher. Pages 1-30: Download PDF. Article preview. select article On the approximability of Dodgson and Young ...
dblp: Michael Thielscher
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List of computer science publications by Michael Thielscher
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Tristan Cazenave, Mark H. M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius: Computer Games - 5th Workshop on Computer ...
A Multiagent Semantics for the Game Description Language |...
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A Multiagent Semantics for the Game Description Language. Authors; Authors and affiliations. Stephan Schiffel; Michael Thielscher. Stephan Schiffel. 1. Michael ...
General game playing
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2005: Cluneplayer, by Jim Clune (UCLA); 2006: Fluxplayer, by Stephan Schiffel and Michael Thielscher (Dresden University of Technology); 2007: Cadiaplayer, ...
General Game Playing | SpringerLink
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FLUXPLAYER. Stephan Schiffel and Michael Thielscher CLUNEPLAYER.
Jim Clune.
Reasoning in Highly Reactive Environments | DeepAIdeepai.org › publication › reasonin...
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[13] Conrad Drescher, Stephan Schiffel & Michael Thielscher (2009): A Declarative Agent Programming Language Based on Action Theories.
Wikipedia: General game playing - Wikipedia
2006: Fluxplayer, by Stephan Schiffel and Michael Thielscher (Dresden University of Technology) 2007: Cadiaplayer, by Yngvi Björnsson and Hilmar Finnsson (Reykjavik ...
Michael Thielscher
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Dengji Zhao, Stephan Schiffel, Michael Thielscher. Decomposition of Multi-Player Games. In: Proceedings of AI Conrad Drescher, Stephan Schiffel, Michael Thielscher.
PPT - Fluxplayer: A successful General Game Player (Stephan Schiffel...
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Fluxplayer: A successful General Game Player (Stephan Schiffel , Michael Thielscher). Προηγμένη Τεχνητή Νοημοσύνη Νομικός Βαγγέλης ...
stephan schiffel (editor), michael thielscher (editor Ubuywww.a.ubuy.com.kw › search › +3+more
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Ubuy Kuwait Online Shopping For tristan cazenave (editor), mark h.m. winands (editor), stefan edelkamp (editor), stephan schiffel (editor), michael thielscher ...
A Multiagent Semantics for the Game Description Language |...
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· Autoren: Stephan Schiffel, Michael Thielscher ...
Factoring General Games - PDF Free Download
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Factoring General Games Martin Günther Stephan Schiffel Michael Thielscher Department of Computer Science Dresden University of Technology, Germany {martin.guenther ...
GIGA GGP Competition Overview
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Stephan Schiffel, Michael Thielscher (Dresden University ... Have a look at the official GGP competition page for a detailed description of the competition ...
Tristan cazenave editor mark hm winands editor stefan edelkamp ...www.ubuy.mv › brand › tristan-cazenave-editor-ma...
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Shop online for Tristan cazenave editor mark h m winands editor stefan edelkamp editor stephan schiffel editor michael thielscher editor julian togelius ...
An Agent Team Based on FLUX for the ProMAS Contest 2007pureportal.coventry.ac.uk › publications › an-agent-...
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von S Schiffel · · Zitiert von: 1 — Stephan Schiffel, Michael Thielscher, Trang Doan. Research output: Chapter in Book/Report/Conference proceeding › Conference proceeding › peer-review.
General Game Playing in AI Research and Education - PDF Free Download
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General Game Playing in AI Research and Education Michael Thielscher ... Download "General Game Playing in AI Research and ... Daniel Michulke and Stephan Schiffel.
Fourth Workshop on Computer Games, CGW and the fourth ...cris.maastrichtuniversity.nl › publications › compute...
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Tristan Cazenave (Editor), Mark H. M Winands (Editor), Stefan Edelkamp (Editor), Stephan Schiffel (Editor), Michael Thielscher (Editor), Julian Togelius ...
A Multiagent Semantics for the Game Description Language | Semantic...
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A Multiagent Semantics for the Game. Description Language. Stephan Schiffel and Michael Thielscher. Technical University of Dresden. Dresden, Germany. -dresden.de. Abstract. The Game Description Language (GDL) has been developed for the purpose of formalizing game rules. It serves as ...
A General Approach of Game Description Decomposition for General Game...
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... Vittaut, Jean Méhat), Chapter in (Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius, eds.) ...
Computer Games 5th Workshop on Computer Games, CGW 2016, and 5th...
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... Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius. ISBN: ; Author: Cazenave, Tristan. editor. Winands, Mark H.M. editor.
A General Approach of Game Description Decomposition for ...www.ai.univ-paris8.fr › bibtexbrowser › alinehuf
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... Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius, eds.), Springer International Publishing, Bibtex Entry:.
Table 1 from Representing and Reasoning About the Rules of General...
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Information. Stephan Schiffel, Michael Thielscher; J. Artif. Intell. Res
BibTeX data for A Declarative Agent Programming Language Based ...www.cs.ox.ac.uk/publications/publication4774.bib
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... title = "A Declarative Agent Programming Language Based On Action Theories", author = "Conrad Drescher and Stephan Schiffel and Michael Thielscher", ...
Workshop Program - IJCAI-16ijcai-16.org › welcome › view › accepted_workshops
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Stephan Schiffel, Michael Thielscher and Julian Togelius. W20: Deep Learning for Artificial Intelligence (DL) David Aha, Alan Wagner, Andrew Gordon and ...
Computer Games door Tristan Cazenave, Mark H.M. Winands ...www.managementboek.nl › boek › computer-ga...
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'Computer Games' door Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius - Onze prijs: €79,
Computer Games: 5th Workshop on Computer Games, CGW 2016, and 5th...
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Tristan Cazenave (Editor), Mark H. M Winands (Editor), Stefan Edelkamp (Editor), Stephan Schiffel (Editor), Michael Thielscher (Editor), Julian Togelius (Editor).
JIAF. Journées de l Intelligence Artificielle Fondamentaledocplayer.fr › Jiaf-journees-de-l-intellig...
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