1
0
0
(1 - 14 von 15
)
Stefan Liszio - PublicationsACM Digital Library
dl.acm.org
A Universe Inside the MRI Scanner: An In-Bore Virtual Reality Game for Children to Reduce Anxiety and Stress · Stefan Liszio. University of ... A Universe Inside the MRI Scanner: An In-Bore Virtual Reality Game for Children to Reduce Anxiety and Stress · Stefan Liszio. University of ...
"Eigentlich geht es mir gut" Entwicklung eines Serious ...Emis.de
subs.emis.de
von P Behler · Zitiert von: 3 — Stefan Liszio, Christian Klöpfel, Sabrina Ziebarth, Ulrich Hoppe. Universität Duisburg-Essen. Fakultät Ingenieurwissenschaft. Abteilung für Informatik und ... von P Behler · Zitiert von: 3 — Stefan Liszio, Christian Klöpfel, Sabrina Ziebarth, Ulrich Hoppe. Universität Duisburg-Essen. Fakultät Ingenieurwissenschaft. Abteilung für Informatik und ...
An Overview of User Interface and Interaction Design Patterns ...GI Digital Library
dl.gi.de
von D Görlich · · Zitiert von: 2 — [7] Stefan Liszio and Maic Masuch Lost in Open Worlds: Design Patterns for Player Navigation in Virtual Reality. Games. In Proceedings of the 13th ... von D Görlich · · Zitiert von: 2 — [7] Stefan Liszio and Maic Masuch Lost in Open Worlds: Design Patterns for Player Navigation in Virtual Reality. Games. In Proceedings of the 13th ...
Annual Review of CybertherapyAIR Unimi
air.unimi.it
von BK Wiederhold · Zitiert von: 2 — Stefan Liszio and Maic Masuch. Section V. Clinical Observations Craving and anxiety responses as indicators of the efficacy of Virtual Reality-. Cue ... von BK Wiederhold · Zitiert von: 2 — Stefan Liszio and Maic Masuch. Section V. Clinical Observations Craving and anxiety responses as indicators of the efficacy of Virtual Reality-. Cue ...
[PDF] Profili di personalità e motivazioni associati all'uso di mobile games ...iris.unipa.it › retrieve
iris.unipa.it
[Liszio e Masuch, 2016] Stefan Liszio e Maic Masuch. Designing. Shared Virtual Reality Gaming Experiences in Local Multi-Plat- form Games. In: Wallner G ...
[PDF] Towards the Evaluation of Kinesthetic Empathy in Virtual Realitysputze.github.io › evaluating-mr › paper › 31-Piitulainen_TowardsTh...
sputze.github.io
[16] Stefan Liszio, Katharina Emmerich, and Maic Masuch The influence of social entities in virtual reality games on player experience and immersion ...
Implicitly Increasing Social Connectedness By Visualizing ...LMU München
www.mmi.ifi.lmu.de
[75] Stefan Liszio, Katharina Emmerich, and Maic Masuch The Influence of Social Entities in Virtual Reality Games on Player Experience and Immersion ... [75] Stefan Liszio, Katharina Emmerich, and Maic Masuch The Influence of Social Entities in Virtual Reality Games on Player Experience and Immersion ...
Modul-Folien "Wissenschaftliches Arbeiten"Hochschule Heilbronn
cdn.hs-heilbronn.de
[7] Stefan Liszio and Maic Masuch Lost in Open Worlds: Design Patterns for Player Navigation in Virtual Reality Games. [13] Michael Burmester et al ... [7] Stefan Liszio and Maic Masuch Lost in Open Worlds: Design Patterns for Player Navigation in Virtual Reality Games. [13] Michael Burmester et al ...
[PDF] Pediatric Gaming Technology Symposium Scheduleassets.childsplaycharity.org › docs
assets.childsplaycharity.org
· Oliver Basu & Stefan Liszio. PDU Approval ACLP .5, Domain Intervention. 11:15am. BREAK (30 minutes). 11:45am. Networking/Sponsor Exhibits in ...
[PDF] Development and Validation of a German Version of the Player ...www.dfki.de › import › _MuC22__German_PXI_Version
www.dfki.de
· We also like to thank all GUR experts contributing to the translation, specifically Stefan Liszio, Kathrin Gerling, and Vero Vanden. Abeele.
mensch & computer 2020Universität der Bundeswehr München
www.unibw.de
von F Alt — Playing in Virtual Nature: Improving Mood of Elderly People Using VR Technology. Linda Graf, Stefan Liszio, and Maic Masuch . von F Alt — Playing in Virtual Nature: Improving Mood of Elderly People Using VR Technology. Linda Graf, Stefan Liszio, and Maic Masuch .
[PDF] HexTouch: Affective Robot Touch for Complementary Interactions to ...static1.squarespace.com › static › HexTouch+(2)
static1.squarespace.com
· [7] Stefan Liszio, Katharina Emmerich, and Maic Masuch The Influence of. Social Entities in Virtual Reality Games on Player Experience ...
2022 Pediatric Gaming Technology Symposium ScheduleChild's Play Charity
assets.childsplaycharity.org
— Oliver Basu & Stefan Liszio. PDU Approval ACLP .5, Domain Intervention. 11:15am. BREAK (30 minutes). 11:45am. Networking/Sponsor Exhibits in — Oliver Basu & Stefan Liszio. PDU Approval ACLP .5, Domain Intervention. 11:15am. BREAK (30 minutes). 11:45am. Networking/Sponsor Exhibits in ...
sortiert nach Relevanz / Datum